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<title>maze.git, branch develop</title>
<subtitle>CLI maze game in C
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<updated>2024-06-28T20:37:24Z</updated>
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<title>Bugfix: source and target visibility</title>
<updated>2024-06-28T20:37:24Z</updated>
<author>
<name>Sopár Adrián</name>
<email>adrian.sopar@protonmail.com</email>
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<published>2024-06-28T20:37:24Z</published>
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<entry>
<title>Add vim swap files to .gitignore</title>
<updated>2024-06-28T20:25:12Z</updated>
<author>
<name>Sopár Adrián</name>
<email>adrian.sopar@protonmail.com</email>
</author>
<published>2024-06-28T20:25:12Z</published>
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<title>Let the user switch between map and real life mode.</title>
<updated>2024-06-28T20:23:33Z</updated>
<author>
<name>Sopár Adrián</name>
<email>adrian.sopar@protonmail.com</email>
</author>
<published>2024-06-28T20:23:33Z</published>
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<title>Experimenting with cmake: now you can build with it, but it's far from perfect.</title>
<updated>2024-06-27T19:05:23Z</updated>
<author>
<name>Sopár Adrián</name>
<email>adrian.sopar@protonmail.com</email>
</author>
<published>2024-06-27T19:05:23Z</published>
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<title>Make background configurable and also hide start and end point when it's not visible.</title>
<updated>2024-06-23T14:58:54Z</updated>
<author>
<name>Sopár Adrián</name>
<email>adrian.sopar@protonmail.com</email>
</author>
<published>2024-06-23T14:58:54Z</published>
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<title>Hide the part of the map that cannot be seen from the player's point of view.</title>
<updated>2024-06-23T13:33:35Z</updated>
<author>
<name>Sopár Adrián</name>
<email>adrian.sopar@protonmail.com</email>
</author>
<published>2024-06-23T13:33:35Z</published>
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<entry>
<title>First commit. This is mostly the state of the project as I left it around the end of 2019.</title>
<updated>2024-06-20T07:28:14Z</updated>
<author>
<name>Sopár Adrián</name>
<email>adrian.sopar@protonmail.com</email>
</author>
<published>2024-06-20T07:28:14Z</published>
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