diff options
| author | Sopár Adrián <adrian.sopar@protonmail.com> | 2024-06-28 22:23:33 +0200 |
|---|---|---|
| committer | Sopár Adrián <adrian.sopar@protonmail.com> | 2024-06-28 22:23:33 +0200 |
| commit | 2fd912ad83dc15f588b3fce8635b8365233fee82 (patch) | |
| tree | 412ba7396e4b8693fbb6250a3bb4d669d57ec59d /src/game/game.c | |
| parent | 05133e09243ca4cdea8051755ccfc5ff8b796f59 (diff) | |
Let the user switch between map and real life mode.
Diffstat (limited to 'src/game/game.c')
| -rw-r--r-- | src/game/game.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/game.c b/src/game/game.c index a9ac239..a5f4ce0 100644 --- a/src/game/game.c +++ b/src/game/game.c @@ -83,6 +83,7 @@ struct game_state *create_game_state(struct maze *maze) display->maze = maze; display->player_pos = maze->starting_point; display->display_player_path = true; + display->visible = false; //Signs int signs_length = sizeof_2d(maze->width, maze->height, sizeof(int)); display->signs = malloc(signs_length); |
